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IETF RFC 7806
Last modified on Thursday, April 14th, 2016
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Internet Engineering Task Force (IETF) F. Baker
Request for Comments: 7806 R. Pan
Category: Informational Cisco Systems
ISSN: 2070-1721 April 2016
On Queuing, Marking, and Dropping
Abstract
This note discusses queuing and marking/dropping algorithms. While
these algorithms may be implemented in a coupled manner, this note
argues that specifications, measurements, and comparisons should
decouple the different algorithms and their contributions to system
behavior.
Status of This Memo
This document is not an Internet Standards Track specification; it is
published for informational purposes.
This document is a product of the Internet Engineering Task Force
(IETF). It represents the consensus of the IETF community. It has
received public review and has been approved for publication by the
Internet Engineering Steering Group (IESG). Not all documents
approved by the IESG are a candidate for any level of Internet
Standard; see Section 2 of RFC 5741.
Information about the current status of this document, any errata,
and how to provide feedback on it may be obtained at
http://www.rfc-editor.org/info/RFC 7806.
Copyright Notice
Copyright (c) 2016 IETF Trust and the persons identified as the
document authors. All rights reserved.
This document is subject to BCP 78 and the IETF Trust's Legal
Provisions Relating to IETF Documents
(http://trustee.ietf.org/license-info) in effect on the date of
publication of this document. Please review these documents
carefully, as they describe your rights and restrictions with respect
to this document. Code Components extracted from this document must
include Simplified BSD License text as described in Section 4.e of
the Trust Legal Provisions and are provided without warranty as
described in the Simplified BSD License.
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Table of Contents
1. Introduction . . . . . . . . . . . . . . . . . . . . . . . . 2
2. Fair Queuing: Algorithms and History . . . . . . . . . . . . 3
2.1. Generalized Processor Sharing . . . . . . . . . . . . . . 3
2.1.1. GPS Comparisons: Transmission Quanta . . . . . . . . 4
2.1.2. GPS Comparisons: Flow Definition . . . . . . . . . . 4
2.1.3. GPS Comparisons: Unit of Measurement . . . . . . . . 5
2.2. GPS Approximations . . . . . . . . . . . . . . . . . . . 5
2.2.1. Definition of a Queuing Algorithm . . . . . . . . . . 5
2.2.2. Round-Robin Models . . . . . . . . . . . . . . . . . 6
2.2.3. Calendar Queue Models . . . . . . . . . . . . . . . . 7
2.2.4. Work-Conserving Models and Stochastic Fairness
Queuing . . . . . . . . . . . . . . . . . . . . . . . 9
2.2.5. Non-Work-Conserving Models and Virtual Clock . . . . 9
3. Queuing, Marking, and Dropping . . . . . . . . . . . . . . . 10
3.1. Queuing with Tail Mark/Drop . . . . . . . . . . . . . . . 11
3.2. Queuing with CoDel Mark/Drop . . . . . . . . . . . . . . 11
3.3. Queuing with RED or PIE Mark/Drop . . . . . . . . . . . . 11
4. Conclusion . . . . . . . . . . . . . . . . . . . . . . . . . 12
5. Security Considerations . . . . . . . . . . . . . . . . . . . 13
6. References . . . . . . . . . . . . . . . . . . . . . . . . . 13
6.1. Normative References . . . . . . . . . . . . . . . . . . 13
6.2. Informative References . . . . . . . . . . . . . . . . . 13
Acknowledgements . . . . . . . . . . . . . . . . . . . . . . . . 15
Authors' Addresses . . . . . . . . . . . . . . . . . . . . . . . 16
1. Introduction
In the discussion of Active Queue Management (AQM), there has been
discussion of the coupling of queue management algorithms such as
Stochastic Fairness Queuing [SFQ], Virtual Clock [VirtualClock], or
Deficit Round Robin [DRR] with mark/drop algorithms such as
Controlled Delay (CoDel) [DELAY-AQM] or Proportional Integral
controller Enhanced (PIE) [AQM-PIE]. In the interest of clarifying
the discussion, we document possible implementation approaches to
that and analyze the possible effects and side effects. The language
and model derive from the Architecture for Differentiated Services
[RFC 2475].
This note is informational and is intended to describe reasonable
possibilities without constraining outcomes. This is not so much
about "right" or "wrong" as it is "what might be reasonable" and
discusses several possible implementation strategies. Also, while
queuing might be implemented in almost any layer, the note
specifically addresses queues that might be used in the
Differentiated Services Architecture and are therefore at or below
the IP layer.
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2. Fair Queuing: Algorithms and History
There is extensive history in the set of algorithms collectively
referred to as "fair queuing". The model was initially discussed in
[RFC 970], which proposed it hypothetically as a solution to the TCP
Silly Window Syndrome issue in BSD 4.1. The problem was that, due to
a TCP implementation bug, some senders would settle into sending a
long stream of very short segments, which unnecessarily consumed
bandwidth on TCP and IP headers and occupied short packet buffers,
thereby disrupting competing sessions. Nagle suggested that if
packet streams were sorted by their source address and the sources
treated in a round-robin fashion, a sender's effect on end-to-end
latency and increased loss rate would primarily affect only itself.
This touched off perhaps a decade of work by various researchers on
what was and is termed "fair queuing", philosophical discussions of
the meaning of the word "fair", operational reasons that one might
want a "weighted" or "predictably unfair" queuing algorithm, and so
on.
2.1. Generalized Processor Sharing
Conceptually, any fair queuing algorithm attempts to implement some
approximation to the Generalized Processor Sharing [GPS] model.
The GPS model, in its essence, presumes that a set of identified data
streams, called "flows", pass through an interface. Each flow has a
rate when measured over a period of time; a voice session might, for
example, require 64 kbit/s plus whatever overhead is necessary to
deliver it, and a TCP session might have variable throughput
depending on where it is in its evolution. The premise of
Generalized Processor Sharing is that on all time scales, the flow
occupies a predictable bit rate so that if there is enough bandwidth
for the flow in the long term, it also lacks nothing in the short
term. "All time scales" is obviously untenable in a packet network
-- and even in a traditional Time-Division Multiplexer (TDM) circuit
switch network -- because a timescale shorter than the duration of a
packet will only see one packet at a time. However, it provides an
ideal for other models to be compared against.
There are a number of attributes of approximations to the GPS model
that bear operational consideration, including at least the
transmission quanta, the definition of a "flow", and the unit of
measurement. Implementation approaches have different practical
impacts as well.
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2.1.1. GPS Comparisons: Transmission Quanta
The most obvious comparison between the GPS model and common
approximations to it is that real world data is not delivered
uniformly, but in some quantum. The smallest quantum in a packet
network is a packet. But quanta can be larger; for example, in video
applications, it is common to describe data flow in frames per
second, where a frame describes a picture on a screen or the changes
made from a previous one. A single video frame is commonly on the
order of tens of packets. If a codec is delivering thirty frames per
second, it is conceivable that the packets comprising a frame might
be sent as thirty bursts per second, with each burst sent at the
interface rate of the camera or other sender. Similarly, TCP
exchanges have an initial window (common values of which include 1,
2, 3, 4 [RFC 3390], and 10 [RFC 6928]), and there are also reports of
bursts of 64 KB at the relevant Maximum Segment Size (MSS), which is
to say about 45 packets in one burst, presumably coming from TCP
Segment Offload ((TSO) also called TCP Offload Engine (TOE)) engines
(at least one implementation is known to be able to send a burst of
256 KB). After that initial burst, TCP senders commonly send pairs
of packets but may send either smaller or larger bursts [RFC 5690].
2.1.2. GPS Comparisons: Flow Definition
An important engineering trade-off relevant to GPS is the definition
of a "flow". A flow is, by definition, a defined data stream.
Common definitions include:
o packets in a single transport layer session ("microflow"),
identified by a five-tuple [RFC 2990];
o packets between a single pair of addresses, identified by a source
and destination address or prefix;
o packets from a single source address or prefix [RFC 970];
o packets to a single destination address or prefix; and
o packets to or from a single subscriber, customer, or peer
[RFC 6057]. In Service Provider operations, this might be a
neighboring Autonomous System; in broadband, this might be a
residential customer.
The difference should be apparent. Consider a comparison between
sorting by source address or destination address, to pick two
examples, in the case that a given router interface has N application
sessions going through it between N/2 local destinations and N remote
sources. Sorting by source, or in this case by source/destination
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pair, would give each remote peer an upper-bound guarantee of 1/N of
the available capacity, which might be distributed very unevenly
among the local destinations. Sorting by destination would give each
local destination an upper-bound guarantee of 2/N of the available
capacity, which might be distributed very unevenly among the remote
systems and correlated sessions. Who is one fair to? In both cases,
they deliver equal service by their definition, but that might not be
someone else's definition.
Flow fairness, and the implications of TCP's congestion avoidance
algorithms, is discussed extensively in [NoFair].
2.1.3. GPS Comparisons: Unit of Measurement
And finally, there is the question of what is measured for rate. If
the only objective is to force packet streams to not dominate each
other, it is sufficient to count packets. However, if the issue is
the bit rate of a Service Level Agreement (SLA), one must consider
the sizes of the packets (the aggregate throughput of a flow measured
in bits or bytes). If predictable unfairness is a consideration, the
value must be weighted accordingly.
[RFC 7141] discusses measurement.
2.2. GPS Approximations
Carrying the matter further, a queuing algorithm may also be termed
"work conserving" or "non work conserving". A queue in a work-
conserving algorithm, by definition, is either empty, in which case
no attempt is being made to dequeue data from it, or contains
something, in which case the algorithm continuously tries to empty
the queue. A work-conserving queue that contains queued data at an
interface with a given rate will deliver data at that rate until it
empties. A non-work-conserving queue might stop delivering even
though it still contains data. A common reason for doing this is to
impose an artificial upper bound on a class of traffic that is lower
than the rate of the underlying physical interface.
2.2.1. Definition of a Queuing Algorithm
In the discussion following, we assume a basic definition of a
queuing algorithm. A queuing algorithm has, at minimum:
o some form of internal storage for the elements kept in the queue;
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o if it has multiple internal classifications, then it has
* a method for classifying elements and
* additional storage for the classifier and implied classes;
o potentially, a method for creating the queue;
o potentially, a method for destroying the queue;
o an enqueuing method for placing packets into the queue or queuing
system; and
o a dequeuing method for removing packets from the queue or queuing
system.
There may also be other information or methods, such as the ability
to inspect the queue. It also often has inspectable external
attributes, such as the total volume of packets or bytes in queue,
and may have limit thresholds, such as a maximum number of packets or
bytes the queue might hold.
For example, a simple FIFO queue has a linear data structure,
enqueues packets at the tail, and dequeues packets from the head. It
might have a maximum queue depth and a current queue depth maintained
in packets or bytes.
2.2.2. Round-Robin Models
One class of implementation approaches, generically referred to as
"Weighted Round Robin" (WRR), implements the structure of the queue
as an array or ring of subqueues associated with flows for whatever
definition of a flow is important.
The arriving packet must, of course, first be classified. If a hash
is used as a classifier, the hash result might be used as an array
index, selecting the subqueue that the packet will go into. One can
imagine other classifiers, such as using a Differentiated Services
Code Point (DSCP) value as an index into an array containing the
queue number for a flow, or more complex access list implementations.
In any event, a subqueue contains the traffic for a flow, and data is
sent from each subqueue in succession.
Upon entering the queue, the enqueue method places a classified
packet into a simple FIFO subqueue.
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On dequeue, the subqueues are searched in round-robin order, and when
a subqueue is identified that contains data, the dequeue method
removes a specified quantum of data from it. That quantum is at
minimum a packet, but it may be more. If the system is intended to
maintain a byte rate, there will be memory between searches of the
excess previously dequeued.
+-+
+>|1|
| +-+
| |
| +-+ +-+
| |1| +>|3|
| +-+ | +-+
| | | |
| +-+ +-+ | +-+
| |1| +>|2| | |3|
| +-+ | +-+ | +-+
| A | A | A
| | | | | |
++--++ ++--++ ++--++
+->| Q |-->| Q |-->| Q |--+
| +----+ +----+ +----+ |
+----------------------------+
Figure 1: Round-Robin Queues
2.2.3. Calendar Queue Models
Another class of implementation approaches, generically referred to
as Calendar Queue Implementations [CalendarQueue], implements the
structure of the queue as an array or ring of subqueues (often called
"buckets") associated with time or sequence; each bucket contains the
set of packets, which may be null, intended to be sent at a certain
time or following the emptying of the previous bucket. The queue
structure includes a look-aside table that indicates the current
depth (which is to say, the next bucket) of any given class of
traffic, which might similarly be identified using a hash, a DSCP, an
access list, or any other classifier. Conceptually, the queues each
contain zero or more packets from each class of traffic. One is the
queue being emptied "now"; the rest are associated with some time or
sequence in the future. The characteristics under "load" have been
investigated in [Deadline].
Upon entering the queue, the enqueue method, considering a classified
packet, determines the current depth of that class with a view to
scheduling it for transmission at some time or sequence in the
future. If the unit of scheduling is a packet and the queuing
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quantum is one packet per subqueue, a burst of packets arrives in a
given flow, and if at the start the flow has no queued data, the
first packet goes into the "next" queue, the second into its
successor, and so on. If there was some data in the class, the first
packet in the burst would go into the bucket pointed to by the look-
aside table. If the unit of scheduling is time, the explanation in
Section 2.2.5 might be simplest to follow, but the bucket selected
will be the bucket corresponding to a given transmission time in the
future. A necessary side effect, memory being finite, is that there
exist a finite number of "future" buckets. If enough traffic arrives
to cause a class to wrap, one is forced to drop something (tail
drop).
On dequeue, the buckets are searched at their stated times or in
their stated sequence, and when a bucket is identified that contains
data, the dequeue method removes a specified quantum of data from it
and, by extension, from the associated traffic classes. A single
bucket might contain data from a number of classes simultaneously.
+-+
+>|1|
| +-+
| |
| +-+ +-+
| |2| +>|2|
| +-+ | +-+
| | | |
| +-+ | +-+ +-+
| |3| | |1| +>|1|
| +-+ | +-+ | +-+
| A | A | A
| | | | | |
++--++ ++--++ ++--++
"now"+->| Q |-->| Q |-->| Q |-->...
+----+ +----+ +----+
A A A
|3 |2 |1
+++++++++++++++++++++++
|||| Flow ||||
+++++++++++++++++++++++
Figure 2: Calendar Queue
In any event, a subqueue contains the traffic for a point in time or
a point in sequence, and data is sent from each subqueue in
succession. If subqueues are associated with time, an interesting
end case develops: if the system is draining a given subqueue and the
time of the next subqueue arrives, what should the system do? One
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potentially valid line of reasoning would have it continue delivering
the data in the present queue on the assumption that it will likely
trade off for time in the next. Another potentially valid line of
reasoning would have it discard any waiting data in the present queue
and move to the next.
2.2.4. Work-Conserving Models and Stochastic Fairness Queuing
Stochastic Fairness Queuing [SFQ] is an example of a work-conserving
algorithm. This algorithm measures packets and considers a "flow" to
be an equivalence class of traffic defined by a hashing algorithm
over the source and destination IPv4 addresses. As packets arrive,
the enqueue method performs the indicated hash and places the packet
into the indicated subqueue. The dequeue method operates as
described in Section 2.2.2; subqueues are inspected in round-robin
sequence and a packet is removed if they contain one or more packets.
The Deficit Round Robin [DRR] model modifies the quanta to bytes and
deals with variable length packets. A subqueue descriptor contains a
waiting quantum (the amount intended to be dequeued on the previous
dequeue attempt that was not satisfied), a per-round quantum (the
subqueue is intended to dequeue a certain number of bytes each
round), and a maximum to permit (some multiple of the MTU). In each
dequeue attempt, the dequeue method sets the waiting quantum to the
smaller of the maximum quantum and the sum of the waiting and
incremental quantum. It then dequeues up to the waiting quantum (in
bytes) of packets in the queue and reduces the waiting quantum by the
number of bytes dequeued. Since packets will not normally be exactly
the size of the quantum, some dequeue attempts will dequeue more than
others, but they will over time average the incremental quantum per
round if there is data present.
[SFQ] and [DRR] could be implemented as described in Section 2.2.3.
The weakness of a classical WRR approach is the search time expended
inspecting and not choosing sub-queues that contain no data or not
enough to trigger a transmission from them.
2.2.5. Non-Work-Conserving Models and Virtual Clock
Virtual Clock [VirtualClock] is an example of a non-work-conserving
algorithm. It is trivially implemented as described in
Section 2.2.3. It associates buckets with intervals in time that
have durations on the order of microseconds to tens of milliseconds.
Each flow is assigned a rate in bytes per interval. The flow entry
maintains a point in time the "next" packet in the flow should be
scheduled.
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On enqueue, the method determines whether the "next schedule" time is
"in the past"; if so, the packet is scheduled "now", and if not, the
packet is scheduled at that time. It then calculates the new "next
schedule" time as the current "next schedule" time plus the length of
the packet divided by the rate. If the resulting time is also in the
past, the "next schedule" time is set to "now"; otherwise, it is set
to the calculated time. As noted in Section 2.2.3, there is an
interesting point regarding "too much time in the future"; if a
packet is scheduled too far into the future, it may be marked or
dropped in the AQM procedure, and if it runs beyond the end of the
queuing system, may be defensively tail dropped.
On dequeue, the bucket associated with the time "now" is inspected.
If it contains a packet, the packet is dequeued and transmitted. If
the bucket is empty and the time for the next bucket has not arrived,
the system waits, even if there is a packet in the next bucket. As
noted in Section 2.2.3, there is an interesting point regarding the
queue associated with "now". If a subsequent bucket, even if it is
actually empty, would be delayed by the transmission of a packet, one
could imagine marking the packet Explicit Congestion Notification -
Congestion Experienced (ECN-CE) [RFC 3168] [RFC 6679] or dropping the
packet.
3. Queuing, Marking, and Dropping
Queuing, marking, and dropping are integrated in any system that has
a queue. If nothing else, as memory is finite, a system has to drop
as discussed in Sections 2.2.3 and 2.2.5 in order to protect itself.
However, host transports interpret drops as signals, so AQM
algorithms use that as a mechanism to signal.
It is useful to think of the effects of queuing as a signal as well.
The receiver sends acknowledgements as data is received, so the
arrival of acknowledgements at the sender paces the sender at
approximately the average rate it is able to achieve through the
network. This is true even if the sender keeps an arbitrarily large
amount of data stored in network queues and is the basis for delay-
based congestion control algorithms. So, delaying a packet
momentarily in order to permit another session to improve its
operation has the effect of signaling a slightly lower capacity to
the sender.
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3.1. Queuing with Tail Mark/Drop
In the default case in which a FIFO queue is used with defensive tail
drop only, the effect is to signal to the sender in two ways:
o Ack clocking, which involves pacing the sender to send at
approximately the rate it can deliver data to the receiver; and
o Defensive loss, which is when a sender sends faster than available
capacity (such as by probing network capacity when fully utilizing
that capacity) and overburdens a queue.
3.2. Queuing with CoDel Mark/Drop
In any case wherein a queuing algorithm is used along with CoDel
[DELAY-AQM], the sequence of events is that a packet is time stamped,
enqueued, dequeued, compared to a subsequent reading of the clock,
and then acted on, whether by dropping it, marking and forwarding it,
or simply forwarding it. This is to say that the only drop algorithm
inherent in queuing is the defensive drop when the queue's resources
are overrun. However, the intention of marking or dropping is to
signal to the sender much earlier when a certain amount of delay has
been observed. In a FIFO+CoDel, Virtual Clock+CoDel, or FlowQueue-
Codel [FQ-CODEL] implementation, the queuing algorithm is completely
separate from the AQM algorithm. Using them in series results in
four signals to the sender:
o Ack clocking, which involves pacing the sender to send at
approximately the rate it can deliver data to the receiver through
a queue;
o Lossless signaling that a certain delay threshold has been
reached, if ECN [RFC 3168] [RFC 6679] is in use;
o Intentional signaling via loss that a certain delay threshold has
been reached, if ECN is not in use; and
o Defensive loss, which is when a sender sends faster than available
capacity (such as by probing network capacity when fully utilizing
that capacity) and overburdens a queue.
3.3. Queuing with RED or PIE Mark/Drop
In any case wherein a queuing algorithm is used along with PIE
[AQM-PIE], Random Early Detection (RED) [RFC 7567], or other such
algorithms, the sequence of events is that a queue is inspected, a
packet is dropped, marked, or left unchanged, enqueued, dequeued,
compared to a subsequent reading of the clock, and then forwarded on.
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This is to say that the AQM Mark/Drop Algorithm precedes enqueue; if
it has not been effective and as a result the queue is out of
resources anyway, the defensive drop algorithm steps in, and failing
that, the queue operates in whatever way it does. Hence, in a
FIFO+PIE, SFQ+PIE, or Virtual Clock+PIE implementation, the queuing
algorithm is again completely separate from the AQM algorithm. Using
them in series results in four signals to the sender:
o Ack clocking, which involves pacing the sender to send at
approximately the rate it can deliver data to the receiver through
a queue;
o Lossless signaling that a queue depth that corresponds to a
certain delay threshold has been reached, if ECN is in use;
o Intentional signaling via loss that a queue depth that corresponds
to a certain delay threshold has been reached, if ECN is not in
use; and
o Defensive loss, which is when a sender sends faster than available
capacity (such as by probing network capacity when fully utilizing
that capacity) and overburdens a queue.
4. Conclusion
To summarize, in Section 2, implementation approaches for several
classes of queuing algorithms were explored. Queuing algorithms such
as SFQ, Virtual Clock, and FlowQueue-Codel [FQ-CODEL] have value in
the network in that they delay packets to enforce a rate upper bound
or to permit competing flows to compete more effectively. ECN
marking and loss are also useful signals if used in a manner that
enhances TCP / Steam Control Transmission Protocol (SCTP) operation
or restrains unmanaged UDP data flows.
Conceptually, queuing algorithms and mark/drop algorithms operate in
series (as discussed in Section 3), not as a single algorithm. The
observed effects differ: defensive loss protects the intermediate
system and provides a signal, AQM mark/drop works to reduce mean
latency, and the scheduling of flows works to modify flow interleave
and acknowledgement pacing. Certain features like flow isolation are
provided by fair-queuing-related designs but are not the effect of
the mark/drop algorithm.
There is value in implementing and coupling the operation of both
queuing algorithms and queue management algorithms, and there is
definitely interesting research in this area, but specifications,
measurements, and comparisons should decouple the different
algorithms and their contributions to system behavior.
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5. Security Considerations
This memo adds no new security issues; it observes implementation
strategies for Diffserv implementation.
6. References
6.1. Normative References
[RFC 2475] Blake, S., Black, D., Carlson, M., Davies, E., Wang, Z.,
and W. Weiss, "An Architecture for Differentiated
Services", RFC 2475, DOI 10.17487/RFC 2475, December 1998,
<http://www.rfc-editor.org/info/RFC 2475>.
6.2. Informative References
[AQM-PIE] Pan, R., Natarajan, P., and F. Baker, "PIE: A Lightweight
Control Scheme To Address the Bufferbloat Problem", Work
in Progress, draft-ietf-aqm-pie-06, April 2016.
[CalendarQueue]
Brown, R., "Calendar queues: a fast 0(1) priority queue
implementation for the simulation event set problem",
Communications of the ACM Volume 21, Issue 10, pp.
1220-1227, DOI 10.1145/63039.63045, October 1988,
<http://dl.acm.org/citation.cfm?id=63045>.
[Deadline] Kruk, L., Lohoczky, J., Ramanan, K., and S. Shreve,
"Heavy Traffic Analysis For EDF Queues With Reneging",
The Annals of Applied Probability Volume 21, Issue No. 2,
pp. 484-545, DOI 10.1214/10-AAP681, 2011,
<http://www.math.cmu.edu/users/shreve/Reneging.pdf>.
[DELAY-AQM] Nichols, K., Jacobson, V., McGregor, A., and J. Iyengar,
"Controlled Delay Active Queue Management", Work in
Progress, draft-ietf-aqm-codel-03, March 2016.
[DRR] Shreedhar, M. and G. Varghese, "Efficient fair queuing
using deficit round-robin", IEEE/ACM Transactions on
Networking Volume 4, Issue 3, pp. 375-385,
DOI 10.1109/90.502236, June 1996,
<http://ieeexplore.ieee.org/stamp/
stamp.jsp?tp=&arnumber=502236>.
[FQ-CODEL] Hoeiland-Joergensen, T., McKenney, P., Taht, D., Gettys,
J., and E. Dumazet, "The FlowQueue-CoDel Packet Scheduler
and Active Queue Management Algorithm", Work in Progress,
draft-ietf-aqm-fq-codel-06, March 2016.
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[GPS] Demers, A., University of California, Berkeley, and Xerox
PARC, "Analysis and Simulation of a Fair Queueing
Algorithm", ACM SIGCOMM Computer Communication
Review, Volume 19, Issue 4, pp. 1-12,
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data/89/fq.pdf>.
[NoFair] Briscoe, B., "Flow rate fairness: dismantling a
religion", ACM SIGCOMM Computer Communication
Review, Volume 37, Issue 2, pp. 63-74,
DOI 10.1145/1232919.1232926, April 2007,
<http://dl.acm.org/citation.cfm?id=1232926>.
[RFC 970] Nagle, J., "On Packet Switches With Infinite Storage",
RFC 970, DOI 10.17487/RFC 970, December 1985,
<http://www.rfc-editor.org/info/RFC 970>.
[RFC 2990] Huston, G., "Next Steps for the IP QoS Architecture",
RFC 2990, DOI 10.17487/RFC 2990, November 2000,
<http://www.rfc-editor.org/info/RFC 2990>.
[RFC 3168] Ramakrishnan, K., Floyd, S., and D. Black, "The Addition
of Explicit Congestion Notification (ECN) to IP",
RFC 3168, DOI 10.17487/RFC 3168, September 2001,
<http://www.rfc-editor.org/info/RFC 3168>.
[RFC 3390] Allman, M., Floyd, S., and C. Partridge, "Increasing
TCP's Initial Window", RFC 3390, DOI 10.17487/RFC 3390,
October 2002, <http://www.rfc-editor.org/info/RFC 3390>.
[RFC 5690] Floyd, S., Arcia, A., Ros, D., and J. Iyengar, "Adding
Acknowledgement Congestion Control to TCP", RFC 5690,
DOI 10.17487/RFC 5690, February 2010,
<http://www.rfc-editor.org/info/RFC 5690>.
[RFC 6057] Bastian, C., Klieber, T., Livingood, J., Mills, J., and
R. Woundy, "Comcast's Protocol-Agnostic Congestion
Management System", RFC 6057, DOI 10.17487/RFC 6057,
December 2010, <http://www.rfc-editor.org/info/RFC 6057>.
[RFC 6679] Westerlund, M., Johansson, I., Perkins, C., O'Hanlon, P.,
and K. Carlberg, "Explicit Congestion Notification (ECN)
for RTP over UDP", RFC 6679, DOI 10.17487/RFC 6679, August
2012, <http://www.rfc-editor.org/info/RFC 6679>.
Baker & Pan Informational PAGE 14
RFC 7806 On Queuing, Marking, and Dropping April 2016
[RFC 6928] Chu, J., Dukkipati, N., Cheng, Y., and M. Mathis,
"Increasing TCP's Initial Window", RFC 6928,
DOI 10.17487/RFC 6928, April 2013,
<http://www.rfc-editor.org/info/RFC 6928>.
[RFC 7141] Briscoe, B. and J. Manner, "Byte and Packet Congestion
Notification", BCP 41, RFC 7141, DOI 10.17487/RFC 7141,
February 2014, <http://www.rfc-editor.org/info/RFC 7141>.
[RFC 7567] Baker, F., Ed. and G. Fairhurst, Ed., "IETF
Recommendations Regarding Active Queue Management",
BCP 197, RFC 7567, DOI 10.17487/RFC 7567, July 2015,
<http://www.rfc-editor.org/info/RFC 7567>.
[SFQ] Mckenney, P., "Stochastic Fairness Queuing", Proceedings
of IEEE INFOCOM '90, Volume 2, pp. 733-740,
DOI 10.1109/INFCOM.1990.91316, June 1990,
<http://www2.rdrop.com/~paulmck/scalability/paper/
sfq.2002.06.04.pdf>.
[VirtualClock]
Zhang, L., "VirtualClock: A New Traffic Control Algorithm
for Packet Switching Networks", Proceedings of the ACM
Symposium on Communications Architectures and
Protocols, Volume 20, DOI 10.1145/99508.99525, September
1990, <http://dl.acm.org/citation.cfm?id=99508.99525>.
Acknowledgements
This note grew out of, and is in response to, mailing list
discussions in AQM, in which some have pushed an algorithm to compare
to AQM marking and dropping algorithms, but which includes flow
queuing.
Baker & Pan Informational PAGE 15
RFC 7806 On Queuing, Marking, and Dropping April 2016
Authors' Addresses
Fred Baker
Cisco Systems
Santa Barbara, California 93117
United States
Email: fred@cisco.com
Rong Pan
Cisco Systems
Milpitas, California 95035
United States
Email: ropan@cisco.com
Baker & Pan Informational PAGE 16
RFC TOTAL SIZE: 37818 bytes
PUBLICATION DATE: Thursday, April 14th, 2016
LEGAL RIGHTS: The IETF Trust (see BCP 78)
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