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IETF RFC 336
Level 0 Graphic Input Protocol Last modified on Thursday, March 13th, 1997 Permanent link to RFC 336 Search GitHub Wiki for RFC 336 Show other RFCs mentioning RFC 336 NIC 9929 Ira Cotton NWG/RFC #336 Mitre Level 0 Graphic Input Protocol 5 May 1972 Level 0 Graphic Input Protocol At its meeting on April 16-18 the network Graphics working group began to consider the definition of levels of protocol for graphic Input Protocol. The following describes the Level 0 graphics input protocol. The philosophy guiding the establishment of this protocol is the same as suggested in RFC #178, "Network Graphic Attention Handling." Briefly, all input will be described by type, origin, and length, followed by the actual data. Only two types of input are defined at Level 0: text and simple position. Text Input Text input will be conveyed in the following format: TEXTIN : DEVICE : COUNT: Text String TEXTIN is a protocol code indicating the nature of this input string. For the present this code is defined to be 1. DEVICE is a code indicating the device from which the input originated. The following codes are presently defined: 0 - unspecified device 1 - primary keyboard 2 - tablet 3 - mouse 4 - joystick 5 - lightpen 6 - cursor 7 - keyset 8 - mouse & keyset PAGE 1 |